Our Partners in Gaming

Trusted by top video game developers and publishers worldwide, we’ve recruited the right players for research and playtesting across some of the biggest names in the industry.

Gamers Are Easy to Find. The Right Ones Are Not.

Recruitment shaped around your research

The experience your study needs:

• A regular co-op player, a lapsed franchise fan and someone discovering a genre bring different perspectives. We work with you to define the gaming experience, behaviours and motivations that matter to your study.

Online and in-person research:

• We recruit players across the UK, USA and Canada for playtests, game user research, interviews, focus groups, diary studies and longer-term research, with particular experience in PC and console audiences.

Support through to fieldwork:

• We agree the participant management and fieldwork support your team needs before recruitment begins.

Confidence In Your Participants

 

 

Relevant experience

Players whose gaming experience matches the requirements of your brief.

Suitable for your research

Participants assessed for the discussion, equipment and commitment your study involves.

Clear recruitment updates

A clear view of progress, recruitment challenges and decisions needed.

Ready for your fieldwork

Selected participants who understand when, where and how to take part.

How We Recruit Suitable Players

Specialist sourcing

Our team plays games and understands the differences between genres, platforms and player audiences. We use that knowledge to interpret your brief and choose appropriate sourcing routes, drawing on our player community and targeted outreach.

Human validation

We speak directly with shortlisted players through recorded video responses or live conversations. We explore their gaming experience, check consistency with their application and assess their suitability for the research, with supporting evidence where appropriate.

Accountable delivery

You have a named contact responsible for recruitment. We keep you informed, raise feasibility concerns early and manage the agreed participant arrangements through to fieldwork.

Experience you can assess

 

Our recruitment experience spans specialist player audiences, remote research and in-person playtesting across the UK, USA and Canada.

 

95 +

% Turn up, on time. Sessions run with the seats you booked.

9 +

Studies a year with an average active client. They keep booking.

600+

Studies delivered for studios and publishers.

From your first conversation to fieldwork

 

You don’t need a finished specification to start a recruitment conversation.

1 Discuss the audience:
Tell us who you need, where and when.
3 Review the shortlist:
Review the proposed participants using the information agreed for your study.
2 Agree the recruitment plan:
We confirm feasibility, responsibilities, costs and timings.
4 Prepare for fieldwork:
We coordinate the agreed participant arrangements and confirmations.

What research teams say

Clients’ experiences of our participant quality, communication and project support.

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