Our Partners in Gaming

Trusted by top video game developers and publishers worldwide, we’ve recruited the right players for research and playtesting across some of the biggest names in the industry.

Gamers Are Easy to Find. The Right Ones Are Not.

Recruitment shaped around your study

Different players. Different research questions.

From regular players of a particular genre to people discovering a franchise for the first time, the audience should reflect what you need to learn. We work with you to understand the experience, behaviours and characteristics that matter.

Online or in person.

We recruit for playtests, interviews, focus groups, surveys and longer-term research. Our work spans the UK, USA and Canada, with other markets considered against the brief.

Support through to fieldwork.

Alongside recruitment, we can manage participant scheduling, confirmations, instructions, reserves and incentive payments. We agree on what you need us to handle before the project begins.

What good recruitment
needs to get right

Finding people who qualify is one part of the job.
You also need confidence in their suitability, clear information
and dependable preparation.

 

 

Relevant experience

A familiar title or genre on a screener does not tell the whole story. What someone plays, how recently and how they engage with it can all matter to the research.

Suitable participants

Selection should reflect what taking part involves, including someone’s ability to discuss their experiences, use the required equipment and meet the study’s commitments.

Clear progress

You need to know which quotas are progressing, where recruitment is proving difficult and whether a decision is needed from your team.

Prepared attendance

Participants need to understand where to be, when to arrive, and what is expected of them. Confirmation and preparation deserve the same attention as sourcing.

Three key components:

Specialist sourcing

Understanding games helps us interpret your brief and identify where suitable players might be found. We choose sourcing routes around the audience, drawing on our player community and targeted outreach as appropriate.

Validation beyond the screener

We explore shortlisted players’ gaming experience through recorded responses or live conversations, with supporting evidence where the study requires it. This gives us more to assess than written answers alone.

Accountable project delivery

You have a named contact responsible for your recruitment. We keep you informed, raise concerns early and work through the options with you when a brief or timeline needs attention.

Experience you can assess

 

Our track record matters because it gives you evidence to consider alongside our approach.

95 +

% Turn up, on time. Sessions run with the seats you booked.

9 +

Studies a year with an average active client. They keep booking.

600+

Studies delivered for studios and publishers.

From your first conversation to fieldwork

 

You do not need a finished specification to get started. Tell us what you are planning, and we will discuss the audience, assess feasibility and recommend a recruitment approach and timeline.

1 Talk through the brief:
We clarify who you need, what participation involves and the requirements that will shape recruitment.
3 Review the participants:
We share relevant participant information so your team can review the proposed sample and make any agreed selection decisions.
2 Agree the approach:
We confirm the scope, costs, timings and validation requirements before recruitment begins.
4 Prepare for fieldwork:
We coordinate the agreed participant arrangements and keep you informed as sessions approach.

What research teams say

Clients’ experiences of our participant quality, communication and project support.

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