Our Partners in Gaming

Trusted by top video game developers and publishers worldwide, we’ve recruited the right players for research and playtesting across some of the biggest names in the industry.

Why User Researchers Choose Gromotion Over General Recruiters

• Behaviour-first matching:
We don't rely on self-reported demographics. We verify hours played, titles played, and platforms used — You get players who genuinely know the game, not people who ticked a box saying they do. 

• Video-validated articulation:
Every candidate completes a video-based chat with a member of our team and/ or answers video-based questions. We filter out mumblers and box-tickers so you only see players who can express their thinking clearly — the kind who make your data usable.

• Fieldwork that holds.
Proactive updates, confirmed (and reconfirmed) participants, and a vetted standby bench mean your rooms stay full. If a validated participant is off-spec or doesn't show without cause, you get a credit.

Why Research Sessions Fail
— And How We Prevent Each One

Near-miss participants and no-shows kill studies. We recruit on real play behaviour, and video-validate for experience & articulation — so you get the right players, ready to contribute.

 

 

Spec-mismatch

Problem: You brief for a hardcore FPS player. You get someone who played Call of Duty twice in 2019.
Fix: We verify real play history — titles, hours, recency, and platform — then run short video prompts to confirm the participant actually knows the space. What you brief for is what you get.

Unknown players

Problem: Youre walking into a session with participants youve never seen before and no idea if theyll perform.
Fix: Every Gromotion participant comes with a Participant Snapshot — genres, key titles, hours played, platform, playstyle, and skill signals — all verified by us and easy to scan before the session starts.

Patchy comms

Problem: Youre chasing your recruiter for updates three days before your session.
Fix: You get daily status, clear next steps, and one accountable point of contact throughout. No chasing. No surprises.

No-shows

Problem: A participant doesnt turn up. Your session is 20 minutes in before you realise youre short.
Fix: We confirm, reconfirm, and build a vetted standby bench for every project. And if a validated participant no-shows without cause, youre covered by our credit guarantee.

Three Things That Set Gromotion Apart


On-Spec Gamers. Full Rooms. No Drama.

Since 2020, we’ve recruited gamers, matched on real play behaviour, and video-validated every pick. You get articulate players who fit the brief, proactive PM, and a turnout plan that keeps sessions on tim

Real-Play Matching

We verify titles, hours, last session, and platform, then run a quick video check for articulation — so you get on-spec gamers who speak up.

Fresh Participants, Fast

Our panel plus targeted Facebook and Instagram ads means we can fill seats quickly without recycling the same faces. Fresher voices, still rigorously screened.

Validated Voices

Two or three recorded prompts for every participant, and a live five-minute check when the stakes are high. You get articulate, engaged players — not people who just said yes to a screener.

The Right Gamers For Your Study

 

 

Five years. 375+ projects. 8,750+ gamers recruited (and counting) — and all without missing a beat.

375 +

Projects completed

8750 +

Players recruited

40

Video game clients

From Brief to Booked Participants in 14 Days

Share the brief. We source via panel + Facebook/Instagram, verify real play, and video-validate for articulation. You approve; we keep rooms full with reminders and a standby bench. Credits if a validated participant misses; applicants in 72h, lineups in ≤14 days.

1 You brief us
3 You get ready-to-go participants
2 We recruit, screen, and video-validate
4 We then support your fieldwork

What Research Teams Say

From labs that can’t afford a miss.

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